The physical act of placing them and the visual sensation of a board full of cardboard squares with dozens of polyhedral dice spread around just gets me going, so much so that Ive built no less than three decks whose endgames revolve around putting as many dice on as many cards as possible

Artworks and Cards of Eldritch Moon Prophetic Ravings Boon of Emrakul Guardian of Pilgrims Zombie Token (Eldritch Moon) Bloodbriar Primal Druid Permeating Mass Otherworldly Outburst Graf Harvest Tangleclaw Werewolf Fibrous Entangler Midnight Scavengers Chittering Host Terrarion Selfless Spirit Splendid Reclamation Backwoods Survivalists Strange Augmentation Extricator of Flesh Extricator of Sin Furyblade Vampire Herons Grace Champion (Promo) Mausoleum Wanderer Incendiary Flow Subjugator Angel Rise from the Grave Vampire Cutthroat Shrill Howler Howling Chorus Herons Grace Champion Bruna, the Fading Light Ulvenwald Abomination Ulvenwald Captive Cryptbreaker Dark Salvation Falkenrath Reaver Collective Defiance Spell Queller Mirrorwing Dragon Minds Dilation Spirit of the Hunt Oath of Liliana Providence Deploy the Gatewatch Ishkanah, Grafwidow Stromkirk Occultist Tamiyo, Field Researcher Abolisher of Bloodlines Voldaren Pariah Wretched Gryff Sinuous Predator Kessig Prowler Brisela, Voice of Nightmares Soul Separator Wharf Infiltrator Wailing Ghoul Distended Mindbender Collective Brutality Whispers of Emrakul Final Iteration Niblis of Frost Eldritch Evolution Voracious Reader Sanctifier of Souls Ingenious Skaab Harmless Offering Erupting Dreadwolf Gisa and Geralf Decimator of Provinces Smoldering Werewolf Lone Rider Gisela, the Broken Blade Identity Thief Aurora of Emrakul Cryptolith Fragment Cemetery Recruitment Take Inventory It That Rides as One Unsubstantiate Long Road Home Eldritch Moon Art by Dan Scott Graf Rats Hanweir Garrison Borrowed Malevolence Thalia, Heretic Cathar Hanweir, the Writhing Township Ulrich, Uncontested Alpha Ulrich of the Krallenhorde Emrakul, the Promised End Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc

But the card is great in this deck because it helps you sculpt your draws, ramps you, and is often your wing condition by activating her ultimate twice
Look at Force of Will with 318 pristine copies already