As with other exert cards, in this format youre playing them with stuff with untaps your creatures anyway, so its like you get the benefit at no cost
One of the biggest issues with playing removal in Commander is that it often costs you more than what the opponent got from the creature you play it on
During the next turn, my opponent had Subterror Guru and Final Battle combo to raise ATK, allowing them to destroy my Gren Maju Da Eiza
Getting them up to 5 counters within a turn is child's play with garden out, as effectively speaking, each time I summon a plant, the cannon will get 2 counters) 3 Terraforming (the deck NEEDS garden for it to work, so this makes garden easier to get) 3 The World Tree (in a boardstate where plants are constantly being created and destroyed, the tree can give me consistent card advantage, and can bring back lonefire for teh lulz) 2 Token Sundae (removal, nothing particularly interesting about it