Instead, include a few powerful ones that work well with incidental graveyard growth and enjoy the extra value, as, in general, chasing threshold wont be worth the effort
Azorius is one where the legends dont usually speak to me mostly because they tend towards controlling strategies and thats not something I personally enjoy much whether its Commander or tournament Magic
(Then again, they might have other filler cards, like those DECK 04 / DECK 06 that came from Brazilian Portuguese decks

Abaddon the Despoiler Abdel Adrian, Gorion's Ward Absolute Virtue Abzan Guide Abzan Kin-Guard Academy Raider Accursed Marauder Adder-Staff Boggart Agent Frank Horrigan Ahn-Crop Champion Ahn-Crop Crasher Ahn-Crop Invader Ainok Strike Leader Ajani, Nacatl Pariah Akiri, Fearless Voyager Akki Avalanchers Akki Ember-Keeper Akki Lavarunner Akki Raider Akki Underling Akoum Boulderfoot Akoum Warrior Akroan Line Breaker Al Bhed Salvagers Alesha's Vanguard Alesha, Who Laughs at Fate Alesha, Who Smiles at Death Allosaurus Rider Alpine Houndmaster Ambassador Oak Anep, Vizier of Hazoret Angel of Indemnity Anthousa, Setessan Hero Arashin Foremost Arashin Sunshield Archetype of Aggression Arctic Nishoba Ardbert, Warrior of Darkness Ares, God of War Armored Skaab Armory Veteran Ash Zealot Ashenmoor Cohort Ashenmoor Gouger Aspiring Champion Assault Intercessor Astelli Reclaimer Astor, Bearer of Blades Atarka Beastbreaker Atarka Pummeler Attuma, Atlantean Warlord Aurora Champion Avalanche Tusker Aven Eternal Aven Gagglemaster Aven Initiate Aven Reedstalker Aven Skirmisher Aven Sunstriker Aven Wind Guide Avenger of the Fallen Avenging Huntbonder Axegrinder Giant Axgard Braggart Azra Bladeseeker Azra Oddsmaker Backwoods Survivalists Baldin, Century Herdmaster Ballroom Brawlers Banewhip Punisher Barktooth Warbeard Barkweave Crusher
