The Whisper Robin Hood, Ephemeral Archer is also featured in this deck together with its ability to deal one damage to up to two Characters once he quests, and assuming the player previously placed a card beneath him using his Boost 1 ability
Secret Lair x The Last of Us Part II Unsurprisingly, Wizards of the Coast isnt just covering one The Last of Us game

Aang and Katara Aang, A Lot to Learn Aang, Air Nomad Aang, Airbending Master Aang, Swift Savior Aang, at the Crossroads Aang, the Last Airbender Affa Protector Akiri, Line-Slinger Angel of Renewal Angelic Captain Appa, Aang's Companion Appa, Loyal Sky Bison Appa, Steadfast Guardian Appa, the Vigilant Avatar Aang Avatar Enthusiasts Bruse Tarl, Boorish Herder Bruse Tarl, Boorish Herder Cliffhaven Vampire Cliffside Lookout Compassionate Healer Drana's Emissary Earth King's Lieutenant Earth Kingdom Jailer Earth Kingdom Protectors Expedition Envoy Fire Lord Zuko General Tazri Glider Kids Grovetender Druids Hada Freeblade Hakoda, Selfless Commander Hero of Goma Fada Inspired Insurgent Invasion Reinforcements Iroh, Tea Master Jeong Jeong's Deserters Jet, Freedom Fighter Jet, Rebel Leader Joraga Auxiliary Kabira Evangel Kasla, the Broken Halo Katara, Heroic Healer Katara, Water Tribe's Hope Katara, the Fearless Kazandu Blademaster Kor Bladewhirl Kor Castigator Kor Entanglers Kor Scythemaster Kor Sky Climber Kyoshi Warrior Guard Kyoshi Warriors Lantern Scout Makindi Aeronaut Makindi Patrol Makindi Shieldmate Master Piandao Momo, Friendly Flier Momo, Playful Pet Momo, Rambunctious Rascal Munda's Vanguard Munda, Ambush Leader Noyan Dar, Roil Shaper Ondu Cleric Ondu War Cleric Pipsqueak, Rebel Strongarm Pretending Poxbearers Relief Captain Resolute Blademaster Serene Steward

Theres that person at your LGS who not only overtunes their decks for your local meta while pubstomping noobs or throwing in infinite combos despite the typical rule 0 talk (or maybe in spite of is actually correct for once)